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By stripping features away, Mortal Shell improves the Dark Souls formula – PC Gamer UK

Sometimes less is more.



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Videogame genres have cross-pollinated in the last decade. It’s hard to find a game that doesn’t have at least some RPG elements. Spending XP on skills and stats provides a good sense of progression across a 40 hour experience, even if the systems are just designed to let you raise damage to keep up with enemy health pools. It’s a neat psychological trick, but I’m truly bored of it.
Mortal Shell is a refreshing example of a game that does just a few things very well, and that’s okay. You play a…

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